![]() ![]() 75 tons gives you as much room to work with as is possible on an IS heavy mech.Some of the best quirks in the game – 50% extra structure, solid agility for all, and some really amazing weapon bonuses to boot.Which kind of does mean that the ON1-M is… If you don’t want to go with that, I’d recommend the ON1-K, as it isn’t all that bad. Next up is the Protector – it’s a hero mech and I don’t think it’s worth the MC, but it is a bit better than the other offerings. The next most special variant is absolutely the ON1-VA, as it has 4 missile hardpoints and fantastic quirks for all of that, too. This is thanks in large part to its jam chance quirk, but it’s got a bunch more on top of that. The best variant, by a fair margin, is the ON1-V. Since then, quirks have pushed it into the realm of the viable, but it’s still not a mech that gets picked a lot. ![]() But the mech almost universally disappointed with its shoddy hitboxes, super-spread hardpoints, and low weapon mounts. And, as the first 75-tonner to be introduced to MWO, there was a lot of excitement around its release. The Orion has a long and storied history in canon most notably as Kerensky’s mech of choice. ![]()
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